MILESTONE 1: LASER CUT TILE

 

MILESTONE 1: LASER CUT TILE

Laser cut tiles. LASER CUT TILES! Finally I will be able to see my digital creations from Rhino (Or Grasshopper) This is really exciting since last semester we didn't get a chance to use the 3D printer or print through Shapeways. I really hope this goes well!

I forgot to take screenshots of my process although I seemed to not have a lot of issues when making it. At first I struggles with the "Boolean Toggle" where it was not doing anything at all, after playing around with it it somehow worked.

Iteration 1:

Iteration 2:

Iteration 3: (first one created)


This is an extra iteration since I wasn't sure if I was gonna use the first one I made, honestly there were endless of beautiful designs that can be generator. You gotta stop some where though, or you'll be there forever. :)


I wanted to show the initial shape that created the integrations, so here are the screenshots : 






My third iteration (Which I numbered my third but it was the first one I made and screenshot above), wasn't exactly "symmetrical" in the trimmed rectangle, and it really bothered me when I was hatching the areas I wanted to be engraved. Since I really liked the design and thought it would look so good on wood, I decided I had to adjust where the trimming was.


 Im so glad I decided to change that because it looks so much better and I love this iteration
(Screenshot bellow: Right side was before, Left side is after altering)


Here are my final Iterations in their respective colors for lasering:
I CANT WAIT TO SEE THEM ON REAL MATERIALS





Now to 3D render and animate. I'll be honest, I don't remember exactly how I was supposed to approach the 3D "mock up" so I just made an attempt by using pipes. Not gonna lie, it looks pretty cool but I know its not perfect or proper and I know I can do better. (But for now this is it)


Animation is always gonna be cool to me, but I feel like when I do it its just too simple. :/ I would love to figure out how I can make the animation a bit more complex, I genuinely think animation has so much potential in this.






Comments

Popular posts from this blog

Reverse Engineered Object : Progress 1

Outsourced Wearable Object: Concept Selection and Proof Sheet