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Reverse Engineered Object : Progress 2

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   Reverse Engineered Object : Progress 2 Progress. Progress. Progress. Measuring and Measuring and Measuring and Measuring. Progress 2 on my Reverse Engineered Object has been full of problem solving and thinking about how certain parts can be done. Not only that, there was a LOT of measuring and re-measuring.  Writing and rewriting the measurements, drawing and redrawing. Once again the single dot tool was one of my best friends. It really helped me make sure I have the right length and width for my objects. I started with a lot of the small parts. They were easy to think about how I can model them but they were the hardest to measure. I was difficult to figure out if I was getting the exact measurements but then eventually I finally managed to complete them. It was difficult for me to figure out how I could take the body of the pencil. It wasn't exactly round and didnt have a single shape. My solution was to tackle it in different parts to be attached later on. One of ...

Reverse Engineered Object : Progress 1

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 Reverse Engineered Object : Progress 1 The Object that I have chosen to reverse engineer from my three options, Is my Muji balance mechanical pencil. I chose this object because even if it seems quite simple, there are still a lot of different intricate parts and textures areas. I first started this project by sketching out the pencil and its parts to measure each piece.  It was annoying at first that when I would measure something and remeasure it again I would get very different results in numbers.  Although I do know these are the things that have to be done to be accurate! There are still quite a lot of parts that I need sketch and measure out in the inner parts of the pencil. This is because many of them are very small and hard to see, and as well I am not sure how the "screws" or "spirals" are done in Rhino so I will be waiting for the tutorial on it in class.  Here is my progress so far :  This part of the pencil has a texture outer side that I will stil...
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Technical drawings : Advance This next assignment is meant for us to practice building objects in 3D. Wel learnt that it is easier if you start by building on a 2D surface to be then extruded into 3D.  We learned a few new tools and commands like Chamfer, Boolean ( Boolean Split, Boolean Difference, Boolean Union), revolve axis and merge face.  These new commands will be very helpful into this next project. Some of the objects were quite simple to break down and understand how it can be created, other object on the other hand were a little more difficult to figure out how to start them, but eventually I figured it out :) Here are my results : And here are the objects in rendered view :)    

Reverse Engineered Object: Selection

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Reverse Engineered Object: Selection Next assignment in our Object Design class is "Reverse Engineered Object" this assignment focuses on a chosen object that is made from multiple moving "mechanical" parts.   My first object that I thought about doing is a utility tool. This object is probably the most ambitious out of the 3. Just like many utility tools it starts out as a closed form, for this particular tool when you open the main structure it transforms into a plier. The handles of these pliers contain 9 other tools, 4 small tools in one, and 5 small tools in the other. Several of the screws are welded in therefore I can not take the object apart.    Several of the small tools contain various "knives" So I am not sure if this will count as "weapons" or not, but I will leave it as one of my options since I think the object is quite unique in the way there many tools within the one tool. It also has unique ways to be positioned. My second objec...

Milestone 1: 2D Surface Design Study - Part 2

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 Milestone 1: 2D Surface Design Study - Part 2 Part 2 and the final part of the Milestone 1 project on 2D surface design. After looking at multiple patterns and decorations from objects in my everyday life, I sketched out some of my favourite parts that I enjoyed from the designs. I didn't have any initial ideas or composition in mind because I thought it would be easier to plan out the patterns though the Rhino program with the assistance of Copy, Mirror, ArrayCrv, Trim, Hatch and many more.    After getting some feedback from a peer, I have decided to play around with my favourite shapes by using Mirror and ArrayCrv. (I forgot to take screenshots on my progression towards the final designs so I only have a screenshot of my experimentation process and the final design before "Hatch"-ing it.  Experimentation with the shapes Final Outline/Line art of the 2D design I really enjoyed the idea of a more nature-like and flowy design, I tried creating a repeated pattern, wh...